
Don't touch your game installation if you have an issue with this program, post an issue instead.Originally posted by rav:Hey im wondering how it is possible to get more action points? The most powerful trick you can abuse is to send in your tank first and delay his turn, let the enemies unleash on his ass and then move in the rest of your party once its his turn, this will add ur guys to the end of turn 1 meaning you will get double turns as long as you have high initiative or alteast get good starting positions, obviously dones't work in ambushes but if ur having trouble with a fight you have this ridiculous technique. This program does not communicate with the game or modify any files related to the game (aside the savegames obviously).
Norbyte's LSlib (used to load and write savegames) (included). Changes done in the tree structures are not always taken into account by other functions and may crash the program. Modifying the original savegame during edition may leads to unpredicable results if metadatas are loaded after (either by displaying informations, removing mods, or opening the tree view). Last line of Tags description may be truncated. Using keyboard to (un)select Talents may be messy sometimes. If something goes wrong, you won't loose much progression. Save your game once then a second time, and only edit that second save. Use a special save to make your modifications. If the game complain about savegame corruption, disable cloud storage before saving and modifying your savegames. Starting with version 1.1.0.2, language files must match naming convention as described here: Locale Names. You can create more translations by adding new databases in the Locales folder.ĭatabases use SQLite format. Only English and French languages are available. It is technically, more a front end for Norbyte's LSlib than a real savegame editor. This program allows you to modify various things in a Divinity Original Sin II savegame.
Savegame Editor for Divinity Original Sin II